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Virtual Reality and 3D Modelling

Course Code: UFI0001, UXI0001
  • Level: 5
  • Qualification: Foundation Degree
  • Course type: Full-time, Part-time
  • Duration: Two years (full-time), three years (part-time)
  • Time of day: Daytime
  • When you'll study: Various days, 9.00am - 6.30pm

What's it all about?

Full Fee

Full-time £7,450
Part-time £11,100 (£3,700 per year)

This Foundation Degree will enable you to develop the creative, technical and employability skills essential for working in today’s rapidly growing digital arts industry. From the pre-production process of research, context and conceptualisation, to design process and final realisation of a fully working product.

You will embrace the multi-disciplinary nature of working in the creative industries, through reflective individual practice and collaborative problem solving. You will be made critically aware of products in the context of the digital arts industry and its potential social and economic viability.

Inspired by the International Game Developers Association Curriculum Framework, the programme will work to emulate the development and production process applied in the games industry whilst promoting the academic rigour essential to contextualisation and critical reflection.

Lecturers from specialist disciplines and those with industry relevant experience will contribute to the delivery of the programme using a variety of teaching methods and approaches to include short Industry placements, practical workshops, traditional lectures, student collaboration and promotion.

Learning will be supported by summative and formative feedback as well as social media to provide support beyond the classroom and enable both student and industry networking.

Unique facilities:

  • VR/AR
  • 3D scanning and photogrammetry
  • 3D printing
  • projection mapping
  • surround sound and ambisonics
  • 360 filming and photography.

Course information

We welcome applications from those who have all of the following:

  • 48 UCAS points to include a full level 3 qualification or a T Level pass in an appropriate subject area
  • five GCSEs including maths and English at grade 4 or equivalent qualification.

Relevant work experience will be taken into consideration where entry requirements might not be met.


Work related learning will be implicit through student collaboration, subject networking and product promotion. The nature of the programme dictates that use of various immersive technologies will be a necessary form of assessment and therefore true to the industry, however, practical assessment will be combined with traditional modes of assessment such as essays and reports to ensure the combination supports rigorous academic standards.

  • 50% coursework
  • 50% practical
  • No exams

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Come and visit us on one of our college open days, where you can find out more about our courses, check out our facilities and speak to current students and staff.